Tuesday, November 25, 2008

Heroes so far

Im a fan of heroes, I loved the first season, 2nd was pretty good and now we're at the 3rd: VILLIANS! Very interesting start- we see glimpses of the future where there are 2 sides, obviously evil and good and where the characters in the middle fit in, switching sides, lying, finding their identity, all good stuff. But here's where I get annoyed, Claire is really stupid. I think if they took her out of the show, a lot more people would watch because they wouldnt get so turned off. I'm not judging her acting, we dont watch the show because the wonderful acting right? We watch it because of the cool powers and the plot. Whats annoying is she keeps trying to fit in and fight but what makes a girl who cant die interesting? It could be done better like that one dude who was in Alias too but well, he's gone now also.

What else am I pissed about? Peter loses his powers. He's one of my favorite characters and yea, I guess it was getting annoying seeing him w/ the hunger for power (since he took Sylar's ability) but man, people are so whiny when they dont have their power. At lease Hiro is still happy-go-lucky, he keeps me entertained. And Arthur Petrelli is pretty cool too. He makes an awesome bad guy although I fail to see the point of what he's doing, he wants to create the formula and give everyone powers? I don't get it and the writers need to drive the point home with him or else he'll fade into the background at the end of the season. If he goes, at lease give Peter his powers back please







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Monday, November 24, 2008

Happy Birthday to WOW!

















Thanks to them, I have my newest and cutest looking pet =) Seems that if you logged in yesterday on WOW's 4th bday, they give you an achievement and a baby blizzard bear to say thank you. I thought it was pretty cool and ended up getting the bear on my rogue, shaman, and Death Knight of course. Little surprises like this always make me happy to play these games. It sets apart the experience from any other game I'm currently playing and I'm sure a ton of others would feel the same.








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Sunday, November 23, 2008

What I thought of 007

Umm, so I dunno if I'm the only one here but this wasn't a great bond movie at all. Ok, it was ok for me, but it wasn't anywhere near the last one. I guess I should announce a spoiler warning, there.


So first scene w/ the car chase, awesome! I expected to see a lot of cool action scenes and this one was pretty impressive, but what happened to showcasing the car like the rest of the bond movies? I get to see the car get beat up and thats it? My problem with this movie is that they took away a lot of elements that make these movies a "Bond" movie. I get that they may have wanted to go a different direction and not be so typical (Bond girl, show gadgets, be smoothe). I mean I get it, but if you're going to take away these things, then you should add something to make compensate correct? Well, they didn't. Bond girl had her own story going on and the closest he got was a kiss w/ her. I was waiting for that scene where they give bond some really cool gadgets, but no, he just had a tracking device on that stupid business card. What if they threw that away? He'd be screwed, the whole movie wouldve been screwed because he wouldn't know where to go.

I think what they tried to do is show a more human side to bond so they wanted him to kill people, be rough, have his clothes torn, get some some blood on him - ok, I dig that but I think the execution was a little poor. Maybe he needed to kill some more people?

I'm sure the next bond movie will have elements from the first one (Casino Royal) where he can be very smoothe, show some cool gadgets, meet a new girl who will play a more major role. I would give Casino Royal a 5/5, Quantum gets a 3/5. I'd say its pretty generous but I'm a fan of this new installment of Bond.







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Friday, November 21, 2008

Awesome Commercial for Wrath



Found this on Kotaku and thought of course, that it was awesome. Blizzard has some pretty interesting ads going on TV, but I dig em, especially weird ones like this where they use in game characters plus real life actors to sell it to their fans. Like what Kotaku mentioned, I wonder what they were thinking the whole time during the marketing pitch. Actually, I want to know what the directors were thinking when they saw this, but eh, I like it.









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Thursday, November 20, 2008

Obama staff is a wow player


I knew I voted for the right person, just found out on wowinsider that Obama's FCC transition co-chair is a WoW player and is currently a level 70 Tauren Shaman. For the Horde! I'm sure he'd love to be playing in Northrend right now but I'm also glad he isn't because that means he's doing his job =P

Its pretty cool to hear about people playing wow and actually admitting it. We know there are several famous people (Mila Kunis) that talked about the game and wow being an mmo, its almost taboo to talk about a geeky hobby. Now that games like halo or madden is seen as cool, maybe mmos will be up there soon?







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Wednesday, November 19, 2008

Death Knight at 64 and going up



I caved in and purchased the expansion for two reasons: 1 my friends wanted to play and 2, the Death Knight. I've been looking foward to this class ever since I heard about it because the combat mechanic that this class uses totally fits my play style.

First of all, you get to use plate armor and huge swords. Sure warriors and paladins get to do the same but here's what separates them: DKs get offensive magic capabilities, which in this game is specifically Disease related. They also get several pets (which I love) but they're not an essential part to the character like a Hunter or Warlock which I disliked because I wanted to feel powerful enough w/out them.


So a plate wearer that does some magic and has a few pets, what else can he do? Death Knights get this very cool ability called Death Grip that almost acts like Scorpion's Spear Move - GET OVER HERE! haha. Its great for questing because you can AOE, thats right, just like the pally aoe the DK can do it too and very well. So you can Death Grip wandering mobs or players and bring them to your little circle of death (& decay). I can see the devs nerfing this ability somewhat in PVP because unlike the warrior or druid bash where you run up to the oppenent, you're bringing them to you (also disrupting any casting) and if you already have any aoe going, they basically are somewhat helpless. But right now, its way too fun. In an instance you can actually PULL the mob to you instead of just shooting it and of course if you're the tank you dont have to run around as much to get the mobs to fight you if you just Death Grip them.

The Rune-based system and runic power is also one of my favorite parts of the Death Knight. These little runes (2 blood, 2 frost, 2 unholy) act as mini energy bars that get refiled after a certain small cooldown (10 sec per rune). Energy is one bar that gets refilled every tick, mana the same but at a much slower pace (although you get more out of it when its full), and rage is built up out of getting hit and hitting mobs or players, which then gets used up as you use special skills. I find the rune system to be actually superior to all if you know how to play the class well. For instance, several skills use just 1 or 2 at the most runes to cast, afterwards you build up runic power like rage but this time its after each rune gets used up. After only a few spells have been used, you already have enough rune power to cast your bigger spells like Unholy Blight, or Summon Gargoyle (I'm unholy spec btw). To me they act almost as free spells to cast. However, what can work against a death knight is that they used up all of their runes and no longer have any rune power, they'd basically be stuck in the water until their rune cooldown finishes, which could be disasterous in a battleground or in an arena. So unlike a rogue or cat druid, you cant exactly spam your skills on opponents, you have to play the character with the runes available in mind and build up rune power for the right spell at the right time. Definitely an interesting class to play that's going to require much more time playing to get used to.

I was questing in Zangarmarsh last night when an Ally Death Knight tried to gank me. Well i hate getting ganked because Im so busy questing so of course I was pissed, so I remembered several pvp skills the DK has and used them at once ( Ice Bound Fortitude, which basically prevents stuns and reduces damage up to 50% for the next 10 seconds, and Chains of Ice, which freezes them in place for 3 sec and allows them to move 10% each second afterward). I swear this DK was wondering how the hell did I beat him since he started his rotation first. I bet he forgot about Ice Bound Fortitude, I should really keep remembering that one because people are going to say its OP later on.

So after about 9 levels, I'm still going to play this guy and probably reach 80 first with him before any of my other toons. I can't help it when I find the class so fun yet useful to others for once.



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Tuesday, November 18, 2008

Finished Gears of War 2!

I make sure to complete a game before moving on to the next, but I really couldn't hold back when GOW2 came out, I've been waiting since the first release to play the campaign. Unlike most shooters, I really enjoy the camapaign (I played it on coop btw). Everything about the game makes it fun for me: the story is much better than the first, this time dealing with Dom's lost wife, an old research facility, a Queen, and a much more thought out development on how to kill of the Locusts. The first game was, ok, lets go here, plant a bomb and we're good. Eh, kinda lame but the thrill of chainsawing your enemies pretty much held all the way through (plus the graphics were amazing).

The graphics in the sequel was a nice upgrade from the first. You can see buildings from a farther distance now, there's a lot of "dust" from fires floating around similar to that of the half life 2 engine I experienced in Counterstrike source, and a lot of the glitches I saw from the first game were toned down, not much but still an improvement.

I tried the multiplayer a few times too. Horde mode is actually pretty fun, but you need to play with 5 people, hopefully all friends to get the maximum enjoyment. I'm more of a fan of large groups fighting online such as big team deathmatches or large scale capture the flag but Gears has such a unique system (cover, run, active reload) that these large scale matches would be pretty weird to fight in so I understand. i hope to be playing Gears more, but I've got my plate full with so many other games at the moment. Not a complaint, just an annoyance haha













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